Let the armoury
decide.
A desktop randomizer for Delta Force. It rolls you an Operator, a weapon, every attachment that weapon can actually take, and a challenge to make the match interesting — then checks the whole thing against the game's real class rules before it shows you anything.
No install and no account — the demo runs the real randomizer.
A random weapon is easy. A random weapon your class is allowed to carry, wearing only the parts that fit its rails, chambered in ammunition it actually takes, with a challenge you can still complete using it — that is the part the app does. Every roll is verified before you see it, and when something cannot work it is repaired and the app tells you what it changed.
Try it before you install anything
The demo page runs this exact randomizer in your browser — the same database, the same class rules, the same pre-flight check that verifies the build before you see it. Press Randomize and you get a real Operator, a real weapon with its real attachments, and a challenge to go with them.
One roll at a time, and nothing is saved. Locking a slot, banning a gun, drafting a squad, running a party with friends and keeping any of it between sessions are what the installed app is for.
Operations
Rolls to a budget. You get a kit worth what the run is worth — armour, helmet, rig, backpack, medical, ammunition and a weapon that together come in under the number. The Ladder then turns a night of raids into a run: extract and your budget tier climbs, die and it drops.
Warfare
Rolls inside the class system. Support never gets handed a sniper rifle, because the app knows Support cannot carry one. On top of that sit play modes, mutators, bans your friends set for each other, and a chaos deck you draw from mid-session.
Team Roll
Roll for everyone at once. The app knows which Operators each player owns and never hands someone a character they cannot select.
Tournament
A night of matches with a shape: themed rounds, points for placing and for clearing your challenge, and a winner at the end.
Squad Draft
Snake-order picking from a shrinking board, so no two people run the same gun.
Roll Pools
Narrow what the dice may hand you — "Russian guns only", "nothing over 200k" — and the app warns you if a pool locks a class out.
Weapon Mastery
Every gun in the game, what you have actually run, and the ones the randomizer has never once handed you.
This Week
Eight objectives, the same set for everyone, worked out from the week number — no account and no server needed.
Compare Builds
Roll several at once and put them side by side, with the best figure in each row marked.
Analytics
What you actually roll, how often, and whether a rule's difficulty rating predicts whether you clear it.
Practice Drills
Short, deliberate range sessions built for the weapon you keep avoiding.
Party
Friends on different connections join with a code. Both apps dial out to a small relay you host yourself, so it works through any router without port forwarding. Ready checks, votes and re-rolls stay in sync, and every arriving loadout is re-validated on this side before it is trusted.
Cloud sync
An account carries your profiles, bans, favourites, presets, house rules, vault, pools and mastery goals between PCs. It also carries Pro, so a key never has to be re-entered on a new machine.